Unfortunately this is something that some people tend to.
Pokemon trick room team.
Obviously an important goal for trick room teams is to successfully set up trick room once or twice within a match but to say that should be your only goal would be to put it bluntly stupid.
These are slow pokemon with great offensive stats that thrive with the speed advantage.
Trick room teams require at least two pokemon that can set up the effect with one filling the role of a lead and the other serving as backup.
Having a faster pokémon on a trick room team is actually pretty common and useful so that you still have some kind of tool to make a comeback and another means of speed control or something that can work under a different speed setup basically a fast mode in case you don t manage to setup trick room.
Trick room has a priority of 7 so will be used after all moves with a normal priority.
The downside is its poor defensive typing and it being outsped by prominent trick room threats such as conkeldurr.
Adaptability boosted waterfall and crunch are no joke decent trick room speed and pure power alone make crawdaunt a powerful threat for any team that comes unprepared.
From generation v onwards pokémon with 1809 or more speed will still act before pokémon slower than 1809 even in trick room.
Like any team with a core strategy you should have a goal in mind for your trick room team.
Common trick room setters include.
Trick room team building trick room setters.
If powered up by a psychium z into z trick room the user s accuracy is raised by one stage.